Synclavier³ Screenshots

You've heard about Cocoa and QuickDraw - but what does all that mean for Synclavier³?

QuickDraw was Apple's very first drawing environment for the Mac. It was all based on points and pixels; very closely tied to the hardware. Some of us even remember that far back. Cocoa is the name for the entire body of code (called "frameworks") upon which a modern Macintosh application is based.

The Cocoa graphics library is extremely comprehensive and includes support for the 2X "Retina" displays. Check out the ** new look ** of the Terminal Screen. The aliased text provides much better legibility - great for aging eyes :).

Synclavier³ Button Panel - Note the aliased text and drag rectangle!

The switch from QuickDraw to the Cocoa Appkit Framework gives Synclavier³ many "Mac-like" window features for free. Multiple button-panel windows are supported; each can be scaled, scrolled, cropped and positioned as needed. And window positions are automatically saved between launches.

Activating your installation of Synclavier³ will require a License Code that will be delivered via email.

The Synclavier³ Asset Library is an easy-to-create index of all the Synclavier® files on your computer. The index automatically finds all sound files, timbre files and sequence files. Next week I will have some screen shots of the Asset Library window!

The Sound File Import Window lets you easily import sound files, sequence files and timbre files from a Synclavier® Disk Image File or a SCSI hard drive. The Synclavier® Optical Disk Image Format is fully supported, including the Category indexing orginally available on the 12" WORM drives.

The Asset Library window lets you search and browse sound files, timbre files, sequence files and sequence workspaces stored on your Mac. Click the Synclavier® button and the sound file is called up to the keyboard, directly from your Mac or Local Area Network.